This owl is really cool. It transforms when intimidated! The count dracual form to me looks more like a cat.

One of the biggest problems I have had in the past 2 years when trying to play ANY game is that constantly you will see in the general, zone, or trade chat, that the game is a WOW clone. I remember playing Alganon for the first time and the whole chat was filled with people trashing how similar the game was and that was all anyone could focus on. Every new game I try is called a Wow Clone. Most recently a friend of mine suggested that Allods Online was a WOW Clone, and then even when I was playing last night, someone said it in zone chat.

I think it’s time for a history lesson here kiddies. WoW was not and is not the end all be all for MMORPGs. Let’s take a look back to 1999 when Everquest Online was first released as that’s the first major MMORPG released in the format that WoW is in today. I personally never played EQ but I had friends who were quite into it and would show it to me all the time. My main fears were all the stories you’d hear of players becoming utterly obsessed and losing touch with reality, losing their jobs, commiting suicide – you get the point. BUT! Even before that Ultima Online was considered the FIRST graphical MMORPG in 1997. The only reason EQ is so well known is because it was the first majorly commercial success of it’s time.

Well this is a familiar scene.

While there are many pegs along the evolutionary road of MMORPGS, the next BIG milestones to me would be MUDs. Everquest Online came from text based RPGS called MUDs. As you can see below EverQuest derived mainly from a MUD called DikuMUD. The framework for DikuMUD formed the foundation for many other MUDs. So it was a natural step in the chain of RPGs to add a 3D GUI.

Even Wiki says it.

I wasn’t too into MUDs when they were the rage, but my husband was an avid player, programmer, and ascii art designer – so I was able to ask him some questions and he even got me started in one. MUDs have an amazing amount of features, races, classes, and exploration.

377 people online is probably more than Warhammer has.

My husband always told me about a MUD called Aftershock (which I don’t believe is up anymore) where you could be inducted into this secret society of Werewolves. As a member, you had to keep the society secret from other common players by never shape-shifting in front of them. Werewolves were also in constant war with the Vampires, but had to keep the fight private. If you disobeyed the laws of the tribe, you could be decapitated and suffer permanent player death (I.E. character gone forever). I don’t know about you – but that sure beats rep grinding for one piece of gear that will be outdated in the next patch.

Oldschool Interface of the MUD

MUDs came from tabletop RPGs like Dungeons and Dragons. These tabletop games were called Pen and Paper rpgs and started sometime in the 70′s. You had a character sheet that you would spend hours agonizing over to make sure that it was perfect before playing.  There was a Dungeon Master who would oversee the game and basically create the game environment for you. They made the rooms, the monsters, the fights, the story, everything was the DM or GM’s (GameMaster) job. Decisions and actions were dictated by rolling the dice. The DM would say,  “Roll a four sided dice against your agility,” and you would either fail or pass the roll. People would play together for a couple hours a night or more, but the actual campaign could last months.

I'm casting magic missles at the darkness!

It can easily be argued that most of the content for Dungeons and Dragons was derived from Tolkien’s work. In this bit from Wiki, it plainly says that certain monster and race names were taken and changed for marketing’s sake.

I think what it comes down to is that people are mistaking clones for the whole ‘if it’s not broke don’t fix it’ system. These are how improvements are made and it’s usually with simple things. Like think about lightbulbs – the shape changes, the filaments change, but the basic idea that the bulb should stay as a glass bulb stays the same! This is the same as interfaces being similar. How many different possibilities could there even be for a working UI? People get used to certain things and so changing UIs too drastically gives a lot of gamers system shock and they get turned off by the game. Me getting annoyed by the lack of a mini map in Allods Online is a perfect example of this. But since it was JUST a mini map missing, it wasn’t that bad. If it had been the whole interface, and skills, and who knows what else, I might not have continued to play.

In closing, if you really want to know every little bit of information dating back to before Zork on virtual MMORPGS, check out this article in its entirety. It’s pretty damn accurate and is much better than sounding like an ignorant retard when you say WOW CLONE. And for information on the history of role-playing games specifically – check this one out.

Say no to saying WoW Clone!

Never thought I’d say those 2 words in the same post title. Anyway. My hubby showed me this – he found it over at geekologie – and I thought it was pretty damn funny. I apparently picked the wrong choices and got the abrupt ending, BUT it was oh so funny. See my ending here.

So this guy remade Zelda II as a FPS. Now anybody around my age range (25-30) remembers this game, I’m sure. I fucking hated it! There was no saving, and it was hard as hell; not to mention – it was near impossible to figure out what you even had to do next! But there were a bunch of cool little things about the game that this fps really showcases as well as the nuances. Found it over on Geekologie and had to post something about it – even for my own reference. Very cool!

http://3dnes.blogspot.com/

So I was looking at my Demos for Youtube since I finally uploaded some more content, and it’s kind of messed up what the results were!

Here you can see the age range – which isn’t too surprising, but i think what’s most surprising is how many people play/watch in their 40′s and up!

Now this is the upsetting part – either you women aren’t paying attention to content on Youtube, or you’ve stopped playing! How else am I going to get some decent demos?!

The other night I found myself kind of annoyed with smoking. I was finding myself really wheezy, having a sore throat all too often, and they weren’t even really tasting good anymore, ya know? So I’m thinking hell, why not quit? Stupid words from a very stupid woman. So yeah today is probably my first FULL day of not smoking. Yesterday would have been a full day but I cheated by smoking a couple of long butts I found on my desk. >_>

So I slept ALL day today….yes all day. I went to bed last night at hrm..2:00am? And woke up today at 6:00pm. What is that?! Maybe I just didn’t feel like dealing with annoying cravings all damn day. I was going to go get some ciggies at the store earlier actually…but I guess sleeping through it was my way of not doing it lol. I make my own cigs, so i can’t go to the corner store to get some, i have to go to the tobacco store which is only open until like 8pm i think.

Anyway, this sucks. Me want cig.

So me and my hubby decided to do a bit of a WoW Christmas this year. We bought a few loot cards, got into our christmas suits and hit the tree in org.


Me and the hubby dressed in our finest xmas garb in front of the Org tree.


My hubby gets a personal weather maker!


Ogre trinket ftw!


I got a disco ball!

Dec 152008

Bleh so for the most part I’m not too thrilled with my article’s acceptance if you will on mmorpg.com. Just a bunch of trolls ready to sweep in for the kill. I guess I should have expected this on a title such as Wow. I really do hate how WoW attracts that pompous elitist crowd. Oh well. Guess I have to try again now! While most of the comments I think aren’t too bad – it would have been kind of nice to have at least one person say it was a good read. Instead one person actually said it was,

“Article quite tedious to read actually. Was hoping to find something to draw me back to WoW or other fantasy MMO’s but nope nothing here…”

Shit like that kind of bothers me, but I think it kind of sucks because there is not even any means of explanation here. Why is it tedious? I had several people read it before posting it – critical people too! Asked for their worst and got minor tweaks. So it’s like if you’re going to say it’s tedious – explain why. Maybe then in my next article I could work at making it less so. But with no (keyword being) “constructive criticism” it’s kind of hard to use it for anything positive.

Take it with a grain of salt? I think I’m going to have to. Can’t run away when the first one goes less than perfect – but it would have been nice to get some sort of kudos. I thought I was being more interesting where I felt other contributors were being kind of boring. Ah well.

I do have an idea for a segment sort of articles though covering Northrend. I’m actually very impressed with the content so far. I haven’t had a chance to do more than Borean Tundra and Howling Fjord, but I’ve been taking screenies of what I feel to be awesome areas.

Anyway – time to get ready for work. I’m so tired right now – it sucks. >_<

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